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VGTimes reported on November 6 that Take-Two CEO Strauss Zelnick, speaking to The Wall Street Journal, called piracy a fact of life but said it hurts games less than movies and music. He cited large file sizes and complex systems as barriers, and noted that modern games lean on publisher servers that pirates would struggle to replicate.

If piracy became a serious problem, he said, Take-Two would respond with legal and technical measures. He named no specific technology planned for GTA 6, and his comments about servers applied to Take-Two's games in general, so they should not be read as confirmation that GTA 6 requires a constant internet connection.

Why it matters: with launch days away and scam and fake-leak sites already circulating, publishers are watching piracy closely. This is a general executive comment, not a GTA 6 announcement.

Reported by VGTimes. We summarize and link to sources; we do not host leaked material.