← All GTA 6 news

Rockstar has given its first official word on how GTA 6 will run. In the Newswire post announcing the preload, reported by Game Informer, the studio says the game targets 30 frames per second on current consoles. That covers PS5, PS5 Pro, Xbox Series X and Xbox Series S. The post doesn't list resolutions or mention separate performance and quality modes. Rockstar also published a short 'Pre-Load Now' trailer on YouTube the same day.

The PS5 Pro is the only console with listed visual extras. According to the post, it gets improved clarity through PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows that are exclusive to the Pro. Every PS5 model also gets DualSense haptics, which can be adjusted in the accessibility settings, plus Tempest 3D audio and faster loading. On Xbox, Rockstar lists Xbox Cloud Gaming support, which streams at Series S settings. Remote Play is supported on both platforms.

Why it matters: this replaces months of guesswork, including a suspected-fake PlayStation France listing, with Rockstar's own numbers. Anyone hoping for a 60 FPS mode at launch should expect 30. PS5 Pro owners get the best-looking version, but Rockstar hasn't promised it will run faster. Check our preload guide for storage and unlock times before November 19.

Reported by Game Informer (citing Rockstar Newswire). We summarize and link to sources; we do not host leaked material.