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Rock Paper Shotgun, via VGTimes on November 6, reports that former Rockstar North technical director Obbe Vermeij worries enthusiasts could use AI tools to port the PS5 version of GTA 6 to PC, and that even an inferior copy could cost Rockstar some sales.

Vermeij says such an effort would be expensive, needing many hours of work and potentially tens of thousands of dollars in AI usage, and he admits he does not know Rockstar's plans. He only suggests the threat could encourage a shorter console-to-PC gap. GTA 6 is officially announced for PS5 and Xbox Series X|S, and talk of an early 2027 PC release remains unconfirmed.

Why it matters: PC players have no official date, so speculation fills the gap. Treat this as one former developer's view, not a change in Rockstar's schedule.

Reported by VGTimes. We summarize and link to sources; we do not host leaked material.